But even with those flaws I'd still put it up there with my favourite FPS already, so much better than the vast majority of modern FPS. On the downside, your squad is pretty blind and braindead, the enemies aren't very dynamic, the aiming's a bit strange and the game is really showing its age visually. Just the ability to partly open a door, toss in a grenade and shut it again is awesome. Dynamic leaning, three stances, the ability to issue orders on the fly, mission planning, go codes, up to 8 squad members that can be switched between in real time, and dynamic door opening. It's really impressive that a game from 2003 has better features, abilities and controls than basically every modern FPS from a AAA developer, as dumbed down for consoles as they've become. I randomly remembered this game a few days ago and installed it on a whim, and this time I was instantly hooked. But these days my tolerance for punishing games is a lot higher. I first got this game years ago after I'd had my fill of SWAT 3 and 4 and wanted more tactical shooter action, but I always found it too difficult and intimidating.
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